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The Lord of the Rings: The Return of the King (PS2) - Episode 4 - Rammas Echor

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Опубликовано на Admin В Новинки мелодрамы

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*That still only counts as one*

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Join the discord:

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Special thanks to Eric for the fantastic intro:


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Watch my The Two Towers playthrough here:


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PCSX:
The Two Towers:

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I do not claim to own the rights to any of the art, video clips or music used throughout this video or its thumbnail. All credit must go to their respective creators. If any creators would like me to remove their work, or add anything to credit them, please contact me.

All content falls under fair use: any copying of copyrighted material done for limited and “transformative” purpose, such as to parody a copyrighted work. Such uses can be done without permission from the copyright owner.

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The Lord of the Rings: The Return of the King is a hack and slash action role-playing game developed by EA Redwood Shores for the PlayStation 2 and Windows.

The game is an adaptation of Peter Jackson's 2002 film The Lord of the Rings: The Two Towers and his 2003 film The Lord of the Rings: The Return of the King, which was released shortly after the game. As it is not an adaptation of J. R. R. Tolkien's 1954 novel, The Return of the King, the third volume in Lord of the Rings, anything from the novel not specifically mentioned or depicted in the films could not be represented in the game. This is because, at the time, Vivendi Universal Games, in partnership with Tolkien Enterprises, held the rights to the video game adaptations of Tolkien's literary works, whilst Electronic Arts held the rights to the video game adaptations of the New Line Cinema films

The game is similar to its predecessor in basic gameplay, but differs by adding multiple storylines, more playable characters and increased interaction with environments. A two-player co-op mode is also available for some missions. As with The Two Towers, The Return of the King was developed in close collaboration with the filmmakers, using many of the actual reference photos, drawings, models, props and other assets from the film. The game was met with positive critical reception for its graphics, audio, and gameplay, although its camera positioning and short length were criticized.

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